Me and a small team were contracted to create prototypes and vertical slices with the purpose of being presented to investors.

This game is a story driven, third-person hero shooter. 

Roles: Lead Designer

Team: 2 designers including myself, a programmer and an environment artist.

Development Time: 2023 - 2024

Engine: Unity

My Contributions

I am under an nda, but I've been allowed to feature some of my work for my portfolio.

As we were a small dev team, I become a broad T shaped designer. With a primary focus still remaining on level design, I contributed the following skills. 

I've was also resposible for writing up the design documents and managing the production pipeline.

My Blockout Work

Screenshots of Current Build