Survival of the Cutest
Survival of the Cutest is a dark comedy love letter to the old-school survival horror genre. Produced by Away From Home, a team of third-year game development students, it is forged from a mutual love of horror and a morbid fascination with the ‘cruelty is the only option’ trope. Explore our adorable game full of classic survival horror mechanics, and do what it takes to survive!
Roles: Game/Level/Puzzle Designer
Studio: Away From Home Studios
Development Time: October 2022 - May 2023
Engine: Unreal 5
My Contributions
Our team this year featured 3 designers including myself, 1 of these designers was primarily focused on level design while the other was focused on systems and narrative. I initially struggled to find my role but ended up embracing my role as a flexible designer, filling in the gaps and generating a wide variety of additional content for the game.
Level design
Window Shaders
Tutorial design
Quest design
Mechanics design
Figuring Out Appropraite scale for rooms.
Prototyping and blocking out levels.
Creating an interior cubemap shader to simualte an exterior space outside the windows.
Designed Sergeant Shredders Dart Throwing Mechanic that tracks players for a short duration.
Created a rotating light source to pair with the interior cubemap to create the effect of a rotating house.